= render(:partial => loot.character, :locals => { :character => loot.character })
= render(:partial => loot.raid, :locals => { :raid => loot.raid, :size => 40 })
- if loot.mob
  = render(:partial => loot.mob, :locals => { :mob => loot.mob })
- else
  %td
%td= number_with_precision(loot.price)
